Hi, I'm a drummer, and I'm trying to build a patch allowing me to play a melody using my bass drum...basically, every time I hit the bass drum, the next note in the melody should be played; I'm using the KTFX Drumtrigger plugin to trigger my bass drum, so every time I hit my bass drum the plugin output a MIDI note; my problem is this: very often the plugin output more than a note (maybe it's re-triggering the bass drum resonance), so I'd like to know if there's a way to "filter" the first note only ?
The MIDI note is then sent to the "Next Step" input of a MidiSeq module (connected to a synth VSTi), in order to play the melody...but the MidiSeq output MIDI ON note only, so every note will keep sounding forever; so my second question is: how can I associate a MIDI OFF note to every MIDI ON note sent from the MidiSeq?
thank you
2 questions
You could try two different approaches to your first problem: 1) Patch a filter before the trigger input, I suppose a high-pass setting that removes anything but the "click" would do the trick. 2) Check if you get better results with the Peak Follower module than the KTFX.
The second problem can be solved in different ways depending on how long your notes are going to sound. The easiest is to have the same length; use the Midi Transformer after the Step Midi and set the gate length there. If you would like the note to hold until the next is triggered, it's a bit more complicated, and it can be achieved in different ways. I haven't got the time right now to create an example, but IIRC I've something similar into the add-on sampling tools/sampler list grouped (see also http://www.sensomusic.com/forums/viewtopic.php?id=1071).
The second problem can be solved in different ways depending on how long your notes are going to sound. The easiest is to have the same length; use the Midi Transformer after the Step Midi and set the gate length there. If you would like the note to hold until the next is triggered, it's a bit more complicated, and it can be achieved in different ways. I haven't got the time right now to create an example, but IIRC I've something similar into the add-on sampling tools/sampler list grouped (see also http://www.sensomusic.com/forums/viewtopic.php?id=1071).
Bjørn S
yeah I tried that, it works better but I get some false triggering yet..the problem is that I have not much room to tweak the filter, because I'm triggering the HiHat and Snare on different frequencies too...so every instrument need to have a definite and almost separate frequency space; so I was hoping there was some Usine module allowing me to get only the first note in a stream, maybe rejecting the remaining notes for a certain time period(user defined): I think it wouldn't be too difficult to create such a patch, but I haven't got any joy stillbsork wrote:a filter before the trigger input
thanks , I've downloaded your patch and will study it laterbsork wrote:If you would like the note to hold until the next is triggered, it's a bit more complicated, and it can be achieved in different ways. I haven't got the time right now to create an example, but IIRC I've something similar into the add-on sampling tools/sampler list grouped (see also http://www.sensomusic.com/forums/viewtopic.php?id=1071).
Hi maxdis,
Perhaps you could use redshot drum triggers from DDRum. They are not expensive, and should do the trick for your needs, concerning kick and snare...
I've built a small patch to work with this triggers, and it works fine.
When i will have time, i will try to give you some idea.
Perhaps you could use redshot drum triggers from DDRum. They are not expensive, and should do the trick for your needs, concerning kick and snare...
I've built a small patch to work with this triggers, and it works fine.
When i will have time, i will try to give you some idea.
Seb.Dub
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