I reactivision and markers to retrieve the values transmitted by the rotation of an object.
The values transmitted by the rotation of my object go from 0 to 6.
The problem that I see as the principle of rotation had no physical limitations is that when the object reaches the value 6 if you turn the value jumps to 0.
Around this problem I would like to use my object.
Does someone have an idea?
It is currently 12 May 2026, 09:38
How to avoid a jump in value with an object rotating and reactivision?
I need help on a Patch
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marcelvincent
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