serial random
hello folks!
i would like to be able to generate a random number, and to generate a second superior to the first ,and a third inferior to the second ,and a fourth superior to the third,etc...
a way to do that?
thanks...
usine advancement are strongly too fast for me but bravo again for this v5,i've just passed on it,seems to be really cool...yes!
i would like to be able to generate a random number, and to generate a second superior to the first ,and a third inferior to the second ,and a fourth superior to the third,etc...
a way to do that?
thanks...
usine advancement are strongly too fast for me but bravo again for this v5,i've just passed on it,seems to be really cool...yes!
like this..?


no,in fact i just want to generate indefinatly a number superior to the precedent and a number inferior to the precedent,the serie is :A inferior end B superior (in the order we want)
more clear?
i want to control the sub scratch patch(recent beautiful add) with my drums,so i want to try to generate a X mouse with a peak follower,and i want to try this option
more clear?
i want to control the sub scratch patch(recent beautiful add) with my drums,so i want to try to generate a X mouse with a peak follower,and i want to try this option
so , maybe this..?


it doesn't work for me ,nothing in the wire between the dispatch and the pass module,the select is working but nothing out...
yes..sorry , you have to set the in of the dispatch to 1
-
grego mondo
- Member
- Posts: 466
- Location: 22110 Rostrenen
- Contact:
what about generate integer for the first
and get the first result + 1 for the min of a second generate random ...
get the second result - 1 for the max of a third generate random ...
get the third + 1 for the min of a fourth generate random ...
and get the first result + 1 for the min of a second generate random ...
get the second result - 1 for the max of a third generate random ...
get the third + 1 for the min of a fourth generate random ...
En attendant cordialement l'apocalypse ... 100% Usine !!
https://lesformesdufond.kaz.bzh/grego-mondo/
PC i7 2.6Ghz - Win11 / RME Fireface UFX
Tubas / Serpent / Music Box
Interfaces Midi / OSC / DMX
https://lesformesdufond.kaz.bzh/grego-mondo/
PC i7 2.6Ghz - Win11 / RME Fireface UFX
Tubas / Serpent / Music Box
Interfaces Midi / OSC / DMX
-
Clearscreen
- Member
- Posts: 482
- Location: Australia
- Contact:
Like Grego mondo says I think what you should be looking at is using the output of the random to set the max and min values of the random module? If you do it correctly you should be able to ensure that the output alternates between being higher and lower than the previous generation of results - I think thats what you're after?
sorry for late answer ,no time to purseed now,but in fact i did this:

it's working but not so interesting,i 'll try later....and thanks for answers...

it's working but not so interesting,i 'll try later....and thanks for answers...
it's in uploader,how does it works?
Who is online
Users browsing this forum: No registered users and 13 guests
