Posted: 08 Jul 2011, 18:49
Hello Usiners-
I'm working on a workspace that will select a group of random samples from a group of folders and assemble them to into songs from different genres. We'll then use body input via a Kinect to manipulate things like pitch and tempo so that the resulting song is customized for each dancer. I was using the 'text field' patch to manage the samples lists (100 of them) but managing these is a pain given that we're still selecting the samples, my collaborator is not Usine literate and the lists seem to get stored in the preset manager, erasing all of my efforts each time I reload a scene. So my question is this -
Is there a way to have the sample player point to a (Windows) directory rather than individual files and load the files in the directory?
-OR-
Has anyone written a script that makes a text field string on the fly from directory contents?
-OR-
Is there a way to manage the sample player's save list or open list dialog from a patch?
Thanks,
- CCQ -
I'm working on a workspace that will select a group of random samples from a group of folders and assemble them to into songs from different genres. We'll then use body input via a Kinect to manipulate things like pitch and tempo so that the resulting song is customized for each dancer. I was using the 'text field' patch to manage the samples lists (100 of them) but managing these is a pain given that we're still selecting the samples, my collaborator is not Usine literate and the lists seem to get stored in the preset manager, erasing all of my efforts each time I reload a scene. So my question is this -
Is there a way to have the sample player point to a (Windows) directory rather than individual files and load the files in the directory?
-OR-
Has anyone written a script that makes a text field string on the fly from directory contents?
-OR-
Is there a way to manage the sample player's save list or open list dialog from a patch?
Thanks,
- CCQ -