Posted: 13 Oct 2017, 01:29
Hi,
Delay audio module stop working if there is no audio input.
I have pass objects that interrupt the input flow when I press a button (so nothing feeds de delay line anymore)
(I do this so I can have a buffer, and chose on the fly to play what's in the delay line of this buffer / delay audio module, which I then stop to feed.. should allow me to make a loop fter the fact, and play over it without feeding the delay anymore)
but yeah, as I said, what's supposed to be in the delay line does not play anymore.
why this odd behavior / feature ? (PS : I'm still on HH2)
Delay audio module stop working if there is no audio input.
I have pass objects that interrupt the input flow when I press a button (so nothing feeds de delay line anymore)
(I do this so I can have a buffer, and chose on the fly to play what's in the delay line of this buffer / delay audio module, which I then stop to feed.. should allow me to make a loop fter the fact, and play over it without feeding the delay anymore)
but yeah, as I said, what's supposed to be in the delay line does not play anymore.
why this odd behavior / feature ? (PS : I'm still on HH2)