Cross fade Loop
Posted: 02 Sep 2020, 16:40
Hi, i m trying to create a simple looper, witch would cross fade the end of the sample with the start while looping.
i think it needs two samplers + adsr
obviously they play the same sample.
one plays, and at the start of the release > second start to play with the attack, until the release > one start again etc .
don't know if the idea is clear, but i can't make it works...
the adsr doesn't seems to be able to send out data to start sampler at the start of the decay.
maybe it could be done with one sampler and a sort of buffer witch would play the end of the sample, while the sample restart ?
or even maybe it already exists in HH somewhere...
i've tried with a sylvain t patch in a previous post, Auto%20ADSR%20Example - but i wasn't able to really understand what was happening.
if someone is interested in this sort of looper, and can explain a few steps i'll be very grateful !
best - Hughes
i think it needs two samplers + adsr
obviously they play the same sample.
one plays, and at the start of the release > second start to play with the attack, until the release > one start again etc .
don't know if the idea is clear, but i can't make it works...
the adsr doesn't seems to be able to send out data to start sampler at the start of the decay.
maybe it could be done with one sampler and a sort of buffer witch would play the end of the sample, while the sample restart ?
or even maybe it already exists in HH somewhere...
i've tried with a sylvain t patch in a previous post, Auto%20ADSR%20Example - but i wasn't able to really understand what was happening.
if someone is interested in this sort of looper, and can explain a few steps i'll be very grateful !
best - Hughes