Posted: 15 Dec 2007, 04:06
Hello.
I have another question I can't state in enough detail, but here it is:
I am designing live performance set-ups. I am wondering if anyone who has used Usine more than me can give me an estimate on how much I can get away with live given that I've got a 3.0 Ghz Core Duo intel processor.
You see, I'm designing the VST and patch chains for songs as they are mentally being developed (a much quicker process than making several hundred workspaces just to see where they go) and I'm wondering 2 things, really.
How many VSTs, with automation, I can get away with using live, and how much will having VSTs and modules sitting unused in the background effect the processor?
I realize there's no precise answer to that but I'm guessing someone will know whether I can get away with using 15 or 35 or 100 in any given part of a song, and whether having ones turned off in the bacground (so I can switch fx/instruments for various people at various parts of songs) will effect that, if at all?
For instance, say I've got a dub song.
There'd be an electric bass player and a guitar player and vocals being processed, plus 2 or 3 virtual instruments being played via midi instruments at any given time.
Now I'm wondering whether I can plan for, say, 3 fx per live instrument (9 total) plus 3 instruments each with 3 VSTfx (so 12 more) for a total of 21 VSTs, about half of which would have several parameters automated at once.
The answer to this query isn't critical, but if I could plan ahead for roughly how much, on average, I could get away with at once it'd help me conceptualize things in advance a great deal.
I have another question I can't state in enough detail, but here it is:
I am designing live performance set-ups. I am wondering if anyone who has used Usine more than me can give me an estimate on how much I can get away with live given that I've got a 3.0 Ghz Core Duo intel processor.
You see, I'm designing the VST and patch chains for songs as they are mentally being developed (a much quicker process than making several hundred workspaces just to see where they go) and I'm wondering 2 things, really.
How many VSTs, with automation, I can get away with using live, and how much will having VSTs and modules sitting unused in the background effect the processor?
I realize there's no precise answer to that but I'm guessing someone will know whether I can get away with using 15 or 35 or 100 in any given part of a song, and whether having ones turned off in the bacground (so I can switch fx/instruments for various people at various parts of songs) will effect that, if at all?
For instance, say I've got a dub song.
There'd be an electric bass player and a guitar player and vocals being processed, plus 2 or 3 virtual instruments being played via midi instruments at any given time.
Now I'm wondering whether I can plan for, say, 3 fx per live instrument (9 total) plus 3 instruments each with 3 VSTfx (so 12 more) for a total of 21 VSTs, about half of which would have several parameters automated at once.
The answer to this query isn't critical, but if I could plan ahead for roughly how much, on average, I could get away with at once it'd help me conceptualize things in advance a great deal.