Making a one-shot sampler triggered by a drop-down menu
Posted: 21 May 2022, 12:15
Hello,
I tried to make a patch that triggers a sample when you select it via a combobox. It works well but I wonder if there is a more elegant way to code it.
Indeed, I am forced to trigger a silence sample after each end of a played sample. Otherwise, I can't trigger twice the same sample.
Please see attachment.
Thanks for your help,
creal.
I tried to make a patch that triggers a sample when you select it via a combobox. It works well but I wonder if there is a more elegant way to code it.
Indeed, I am forced to trigger a silence sample after each end of a played sample. Otherwise, I can't trigger twice the same sample.
Please see attachment.
Thanks for your help,
creal.