gesture looper
-
23fx23
- Member
- Posts: 2548
Id like to achieve the folowing thing:
I move a fader to various values (ie tweak a cutoff) , then when I release, it replays in loop the movment Ive just done, with same duration. If i repress back and makes new moves, then on release replay new moves ect...
I ve been trying with the draw trajectory module and it quasi works, I can get a loop that restart upon release, but the pb is that I can't get X-Y values while drawing, so can't hear what im doing...
any idea how this could be achieved anyone?
edit: maybe found with queing to array.
I move a fader to various values (ie tweak a cutoff) , then when I release, it replays in loop the movment Ive just done, with same duration. If i repress back and makes new moves, then on release replay new moves ect...
I ve been trying with the draw trajectory module and it quasi works, I can get a loop that restart upon release, but the pb is that I can't get X-Y values while drawing, so can't hear what im doing...
any idea how this could be achieved anyone?
edit: maybe found with queing to array.
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
i've try to do the same some times ago , i've upload a patch to illustrate the way i've used..
addons/others/record data movement
i use 2 samplers....
maybe it can help you...

addons/others/record data movement
i use 2 samplers....
maybe it can help you...

-
bmoussay
- Member
- Posts: 130
Hi,
How about this?
http://www.sensomusic.com/forums/upload ... record.JPG
You can use only X or y or both. If you need to rescale the value (wich is between 0 and 1), just use a Mapper Curves..
Hope it can help,
Regards,
B.
How about this?
http://www.sensomusic.com/forums/upload ... record.JPG
You can use only X or y or both. If you need to rescale the value (wich is between 0 and 1), just use a Mapper Curves..
Hope it can help,
Regards,
B.
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
so simple benjamin..., i'm killed..ha ha
-
amiga909
- Member
- Posts: 324
tkx for the jpg, especially the mouse down part I wouldnt have thought of 
another question: what would you do if you want to set the length of the loop to 2,4,8,.. bars (dynamically)?
a vst alternative, doing this (I would prefer Usine only):
insert piz here: midi looper
http://thepiz.org/xt/midiLooper20090329.zip
http://www.kvraudio.com/forum/viewtopic.php?t=201276

another question: what would you do if you want to set the length of the loop to 2,4,8,.. bars (dynamically)?
a vst alternative, doing this (I would prefer Usine only):
insert piz here: midi looper
http://thepiz.org/xt/midiLooper20090329.zip
http://www.kvraudio.com/forum/viewtopic.php?t=201276

-
23fx23
- Member
- Posts: 2548
yep cool amiga, will give a shot too. Im also searching best way to set/quantisize the loop, and applying this to more items, ie faders, swichs, list box ect,(but they would need a coming soon mouse down outlet i guess
) overall a general looper would be nice, even if this really made my day with X-Y pad

-
bmoussay
- Member
- Posts: 130
hi,
to amiga
]another question: what would you do if you want to set the length of the loop to 2,4,8,.. bars (dynamically)?
I'm not sur sure what you mean by "dynamically",
but maybe you can try the subpatch "quantize data" in the synchro folder to quantize the rec switch, and use a counter to count the number of bars.
Or simply 'ctrl click' quantize?
Regards,
B.
to amiga
]another question: what would you do if you want to set the length of the loop to 2,4,8,.. bars (dynamically)?
I'm not sur sure what you mean by "dynamically",
but maybe you can try the subpatch "quantize data" in the synchro folder to quantize the rec switch, and use a counter to count the number of bars.
Or simply 'ctrl click' quantize?
Regards,
B.
-
bmoussay
- Member
- Posts: 130
Well I've just tried this one:
http://www.sensomusic.com/download.php? ... d%20XY.pat
It records from the moment you touch the pad, counts bars, and then plays back quantized to the bar.
Was that what you wanted to do amiga?
Regards,
B.
http://www.sensomusic.com/download.php? ... d%20XY.pat
It records from the moment you touch the pad, counts bars, and then plays back quantized to the bar.
Was that what you wanted to do amiga?
Regards,
B.
-
amiga909
- Member
- Posts: 324
@benjamin: dynamically: means you could eg. record 4 bars, change length to 2 bars, play it, change back to 4 bars and play the full recording.
thanks for your patch, btw! imho would make a nice addon.
@ethnix: interesting! let us know when ur done, or where exactly ur stuck (poly playback?).
thanks for your patch, btw! imho would make a nice addon.
@ethnix: interesting! let us know when ur done, or where exactly ur stuck (poly playback?).
-
bmoussay
- Member
- Posts: 130
Hi,
Just a new version here:
http://www.sensomusic.com/download.php? ... Length.pat
There you have a fader to change dynamically the length of the loop
Regards,
B.
Just a new version here:
http://www.sensomusic.com/download.php? ... Length.pat
There you have a fader to change dynamically the length of the loop
Regards,
B.
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
really usefull one benjamin !!
thanks again
thanks again
-
bmoussay
- Member
- Posts: 130
Hello,
Just posted a new version
http://www.sensomusic.com/download.php? ... Length.pat
The "change fader" now updates correctly to the number of bars recorded.
enjoy!
Regards,
B.
Just posted a new version
http://www.sensomusic.com/download.php? ... Length.pat
The "change fader" now updates correctly to the number of bars recorded.
enjoy!
Regards,
B.
-
23fx23
- Member
- Posts: 2548
thank ya so much bmoussay, ive been tweaking your patch to match my needs but it helped me so much..
I had a different aproach: instead of quantizing the rec,wich mean have to pe precise on start, it rec as soon as mouse is down, and start a local sync, when the bar is finished it stop the rec and play back the loop (so the loop is one bar same tempo but can be "offseted" anywhere, great fun..
... that . bring me a new idea that would be really cool for a next step in my setup that might be interesting for other i guess:
an overdub: if you move the mouse it rec, on release it play the loop, but if you move again , it implement new moves to the loop.
that mean the loop is unchanged expect parts where we ve made new moves..
mmmmm more difficult, any ideas where to start anyone? I guess I would need kind of stamp memory, a second xy, or...
for now my tries failed hehe
I had a different aproach: instead of quantizing the rec,wich mean have to pe precise on start, it rec as soon as mouse is down, and start a local sync, when the bar is finished it stop the rec and play back the loop (so the loop is one bar same tempo but can be "offseted" anywhere, great fun..
... that . bring me a new idea that would be really cool for a next step in my setup that might be interesting for other i guess:
an overdub: if you move the mouse it rec, on release it play the loop, but if you move again , it implement new moves to the loop.
that mean the loop is unchanged expect parts where we ve made new moves..
mmmmm more difficult, any ideas where to start anyone? I guess I would need kind of stamp memory, a second xy, or...
for now my tries failed hehe
-
bmoussay
- Member
- Posts: 130
Hi,
Just a basic try to an overdub version:
http://www.sensomusic.com/download.php? ... verdub.pat
You can tweak it as you like, refine the interpolation, or change the reset value.
Hope it can help.
B.
Just a basic try to an overdub version:
http://www.sensomusic.com/download.php? ... verdub.pat
You can tweak it as you like, refine the interpolation, or change the reset value.
Hope it can help.
B.
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
good job benjamin !
thanks !
thanks !
-
23fx23
- Member
- Posts: 2548
Ive made another version, instead of interpolating it inserts changes made in second record and implement them to first loop,
start record anytime but needed to be local sync:
http://www.sensomusic.com/forums/upload ... 0moves.pat
start record anytime but needed to be local sync:
http://www.sensomusic.com/forums/upload ... 0moves.pat
- oli_lab
- Member
- Posts: 1302
- Location: Brittany, France
- Contact:
HI all,
I did something similar on a Arduino : a switch recorder.
As I am new to Usine, I haven't ported it yet (I haven't tackle Array in Usine yet).
basically, just use 2 arrays : one record the value, the other one the time elasped since the last time the switch's state was changed.
the great thing is that you can record data and play it back at any speed.
for a fader, we could use a clock that could be more slower than the 44,1kH one used in Nay-Seven data recorder. and a smoother.
I did something similar on a Arduino : a switch recorder.
As I am new to Usine, I haven't ported it yet (I haven't tackle Array in Usine yet).
basically, just use 2 arrays : one record the value, the other one the time elasped since the last time the switch's state was changed.
the great thing is that you can record data and play it back at any speed.
for a fader, we could use a clock that could be more slower than the 44,1kH one used in Nay-Seven data recorder. and a smoother.
http://oli-lab.org
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
-
23fx23
- Member
- Posts: 2548
hi oli_lab your arduino stuff seems nice!
btw this thread was a bit old, i personally now found better and simpler techniques for such looper,
no need of 2 arrays but only one for the swich value via using a step module and setArrayElement module.
step module array out to arrayin of setArrayElement module. ArrayOut of setArray back to arrayInof step module.
the stepPos out of steps goes to index of setArrayElmnt, and the value is value yo Rec.
very simple to wire and easy resolution/speed adjust, quite low cpu.
in fact with this technique no need for clock as the step/line/swich module has it's own buildin clock.
but the 2array sampling time is interesting, could be lower cpu for long recordings wich minors 0..1 types changes,
have to test that...
btw this thread was a bit old, i personally now found better and simpler techniques for such looper,
no need of 2 arrays but only one for the swich value via using a step module and setArrayElement module.
step module array out to arrayin of setArrayElement module. ArrayOut of setArray back to arrayInof step module.
the stepPos out of steps goes to index of setArrayElmnt, and the value is value yo Rec.
very simple to wire and easy resolution/speed adjust, quite low cpu.
in fact with this technique no need for clock as the step/line/swich module has it's own buildin clock.
but the 2array sampling time is interesting, could be lower cpu for long recordings wich minors 0..1 types changes,
have to test that...
- oli_lab
- Member
- Posts: 1302
- Location: Brittany, France
- Contact:
thanks for the reply, I put a data logger on the addons page.... but definitly try your idea as well.
http://oli-lab.org
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
really smooth one Oli , really useful ( and impressive patch ! ) thanks to share !
for my use , I've add a fader ( showing only the cursor ) to follow time ..?

other suggestion : for the recorder ,using a button, fader or something else in place of the xy , to have midi learn on it could be useful ?
and here an other one , based on 23fx idea, but not so smooth , limit in time , no speed change...but could interest you :
download
for my use , I've add a fader ( showing only the cursor ) to follow time ..?

other suggestion : for the recorder ,using a button, fader or something else in place of the xy , to have midi learn on it could be useful ?
and here an other one , based on 23fx idea, but not so smooth , limit in time , no speed change...but could interest you :
download

