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recording array

I need help on a Patch
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headphoner
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Unread post by headphoner » 19 Dec 2009, 11:00

hi,

Is there a way to record arrays?

i want to record arrays with phase vocoder module like a "sampler".

i know that it's possible to time strech with phase vocoder

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nay-seven
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Unread post by nay-seven » 19 Dec 2009, 12:10

not sure it's what you're looking for , but here is an idea :
you edit with the array1 , you choose on which one you want to " record " with the dispatch module on ( 2 or 3 )
then you can recall with the selector and display to the 4...

interesting for you..?

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23fx23
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Unread post by 23fx23 » 19 Dec 2009, 14:15

Yes Nay!

Ive build a similar thing but I think if you gonna work with audio/phase vocoder you'll need to dispach the arrays at each bloc with a "bloc counter" rate for storing/recalling the array, and you'll face the problem of that dispatcher in/out limits, that means using
a lot of dispacher to store a short amound of time. will try to adapt my patch for this, but my solution is not adapted for long recordings, make me feel a build in rec/queue array might be handy, or the ability of sampler to sample any lengh array in?

one other solution that comes to my mind can be to set your bloc size to 512, and use a sampler to record data out of phase forward module, then you can replay/repitch it.

edit: wrong, lower setting is 256, that won't work. mmm back to my 'quite the same' quest ;)

headphoner
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Unread post by headphoner » 19 Dec 2009, 14:53

Hi,

thanks a lot for the answers!

i tried your solutions, it's a good beginning!


headphoner
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Unread post by headphoner » 21 Dec 2009, 19:48

Hi,

i put in the addons the first : phase vocoder freeze

thanks a lot for your help

I'm sure it could be better:)

23fx23
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Unread post by 23fx23 » 22 Dec 2009, 00:42

curious to see, thanks for sharing!

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