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Multiple Audio Inputs to a Patch - Performance Issues

I need help on a Patch
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CleverConQueso
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Unread post by CleverConQueso » 16 Jun 2011, 23:38

I'm working on a patch that I want to work like a traditional sound board - levels, pan, sends, then a final chain for eq, verb and compression. I'm having a performance issue that I think I have tracked down to the many audio inputs. The sound gets very choppy and GUI performance drags. I played around with removing some of the active elements and the meter animations, but the issue persisted, so I wondered if maybe I'm not handling the audio inputs correctly. My guess is that the ASIO driver is getting all of the signals and being overwhelmed.

I'm going to play around with the audio buses to see if they make the performance issue go away, but practically speaking, drag and drop inputs would be easiest. I was looking at the 'Additional Audio Inputs' but I just don't get it. Is there a way to wire them that would allow many inputs to a patch and address the performance issue?

The GUI-
Image

The Patch
Patch

Thanks all,
- CCQ -

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senso
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Unread post by senso » 24 Jun 2011, 12:26

your fx section take 75% of your cpu. If we remove it your patch cost 2% on my 2 years old machine, witch is not so bad.
You are typically in the case where you can use the sub-patches polyphony because tour 8 tracks a identical. You'll probably save cpu applying 8 for poly.

ps: nice design!

edit: after a test with poly and the selector replaced with simple audio volumes :your patch is now 1% cpu.. 50% more efficient...

CleverConQueso
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Unread post by CleverConQueso » 24 Jun 2011, 23:26

Thank you for the review and the kind words, Olivier.
I redid the patch to test it out and although it took me a while to get the graphical elements sorted, (I was trying to put the duplicated controls inside of the polyphonic sub-patch) now I see what you mean. I'll test and see if this clears those 'Internal Error' messages I was getting.
Polyphonic Mixer
Whenever I think I've learned Usine, more features are revealed.
- CCQ -

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