Grand master
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joffo78
- Member
- Posts: 1033
Hello
How can i make a grand master with an array like light desk ?
I explain:
i have for example 16 value in an array. I'd like with one fader substract n% of de value of all the 16.
Is it possible
I'd like if it's possible than the new value is naturally displayed in the array inteerface.
Thanks
JF
How can i make a grand master with an array like light desk ?
I explain:
i have for example 16 value in an array. I'd like with one fader substract n% of de value of all the 16.
Is it possible
I'd like if it's possible than the new value is naturally displayed in the array inteerface.
Thanks
JF
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23fx23
- Member
- Posts: 2545
hi joffo, something like this?

in most cases when you want to use only one item and avoid feeback (cause you could remove a percentage that would feedback the array, re remove ect, going crasy loopin till array is 0)
best is to use a second array, and use the bitmap inout possibiliies of usine.
here you see "size" foce the size to 16, but when fader chang it add a little pulse to make size +1, then back size +0, this is to force a change in order to make the bimap in update.
to correctly view, the first master array should be set to "small bars" with a different color (red in my example)if you fader goes from -100 o 100 you can choose to increase/decrease the array of n perecnt, keeping the ability to update it when drawing.
edit: one other method using only one array:

you see the wait 1 and -x stuff revert the percentage action just after it has been done in order to avoid loop i was speaking about.
in most cases when you want to use only one item and avoid feeback (cause you could remove a percentage that would feedback the array, re remove ect, going crasy loopin till array is 0)
best is to use a second array, and use the bitmap inout possibiliies of usine.
here you see "size" foce the size to 16, but when fader chang it add a little pulse to make size +1, then back size +0, this is to force a change in order to make the bimap in update.
to correctly view, the first master array should be set to "small bars" with a different color (red in my example)if you fader goes from -100 o 100 you can choose to increase/decrease the array of n perecnt, keeping the ability to update it when drawing.
edit: one other method using only one array:
you see the wait 1 and -x stuff revert the percentage action just after it has been done in order to avoid loop i was speaking about.
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23fx23
- Member
- Posts: 2545
strange it works ok here, are you on usine 5.10?joffo78 wrote:Your second solution doesn't work because each time i change the value it increase the reduction until 0
and i don't understand anything with you first example.
i can't test right now but i suppose to invert maybe use a A+B instead of A-B module. or as you found it add 100.
but it seems it works ok now...
on first solution, the master array is never affected, we operate the percentage reduction/increase that goes to 2nd array, and we feedback the display result thanks to bitmap wire (the white one on bottom), getting back to master array.
