Usine is very hard to control for me, and I imagine it's the case for a lot of people who are not brain-equipped for maths and logic.
I've made a few patches, very simple patches, but I went hardly ever the good way to make things simple and efficient.
Then I opened the Nay-seven "FBC1010" add-on... and had the beginning of a heart attack ! "Simple patch" you write Nay, for me it's the crazy work of a Usine spider making hundreds of Usine cobwebs, diving into sub sub sub sub patches and using extraterestrial modules. I confess I felt a bit depressed, wondering if at last Usine was made for me, poor musician so proud to find how to send a program change from his pedal board to his multieffects
Then I asked myself : because Usine gives a lot of freedom to a skilled user, because Usine spirit is unique, what could help me gradualy master this soft ? The community is great (I'm very greatfull for the time you've already spent helping me), but I don't want to create 10 threads to draw ten wires from pins, it's a nonsense.
Then the Nay "little tools compile" gave me the begining of an idea : some of you are brillant users of Usine, have a global vision of the soft, know most of the modules perfectly, and are equipped for logic and rationality, enough to achieve simple patches the good way, quickly and efficiently. So what about making training tutorials, classified from beginner to experimented : the goal of the exercise, a patch to download, a step by step description of why you use this module, why you patch it that way.
And then some exercises to practice and assimilate what we've learned, with a "solution" to download to do a comparison... I know there are various ways to achieve the same thing, but I'd love to be initiated in order to choose mine, rather than suffer my unstable-CPU-killer creations !
I know it's easy for me to suggest that, because I'm not on the labour side, but I'd love to give up with frustration and feel I'm improving just like I do with my musical instruments.
Waiting for your comments

