interface items do not stay in place
please forgive me if this is already known. When editing interfaces in the IB especially in a complex patch the interface items jump all over the place and some loose their position entirely when editing the patches panel position or the size of the panel in IB. it seems like the IB gets confused sometimes. maybe a "super lock" is needed to super glue them in place. anyone else notice this behavior? thanks.
the position can be lost if you manipulate the "where" inlet otherwise it's more a bug.
I'll check it.
I'll check it.
Olivier Sens
www.brainmodular.com
www.brainmodular.com
Hello !!!
It's very disturbing when you pull ten buttons one stroke on a vst or other things and come back to the grid and just see 1buttons hidding all over... it can't be usefull to choose how buttons and faders arrived on the grid ...Just on 1 point or one after the other...
It's just a suggestion, a kind of usine v4 and v5 ?
Very best
Senso: Mes collègues des Qwartz, étaient très contente de te rencontrer et encore bravo pour la performance Art-informatique...... A bien tôt....
It's very disturbing when you pull ten buttons one stroke on a vst or other things and come back to the grid and just see 1buttons hidding all over... it can't be usefull to choose how buttons and faders arrived on the grid ...Just on 1 point or one after the other...
It's just a suggestion, a kind of usine v4 and v5 ?
Very best
Senso: Mes collègues des Qwartz, étaient très contente de te rencontrer et encore bravo pour la performance Art-informatique...... A bien tôt....
By default new controls are located in the upper-left corner.
It's the main drawback of the V5 but the advantage is that, unlike the V4, you can locate your control where you want.
@simon: très sympas tes ami(e)s et ta soeur.
It's the main drawback of the V5 but the advantage is that, unlike the V4, you can locate your control where you want.
@simon: très sympas tes ami(e)s et ta soeur.
Olivier Sens
www.brainmodular.com
www.brainmodular.com
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woodslanding
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one prob I just noticed, is that if you move an object in the IB past the left or top edge (which extends the IB area) invisible panels do not get adjusted along with the visible ones.
For me, I have lots of panels occupying the same area, but only one is visible at a time. All the invisible ones don't readjust to the new left and top edges of the IB.
A small bug, but one I have to be VERY careful with, or I will be spending a lot of time realigning containers.
For me, I have lots of panels occupying the same area, but only one is visible at a time. All the invisible ones don't readjust to the new left and top edges of the IB.
A small bug, but one I have to be VERY careful with, or I will be spending a lot of time realigning containers.
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
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Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify
Hy dear community
Te same problem, very hard to pull buttons and tidy up it,
Is it possible that we can move buttons as we like with unlock mode but when we create new buttons or fader appears in the low of the window... When we're in the sub patch The place of fader and buttons definite height of input order...
I've some crash of usine when i'am load vst at same it's playing...
Some time the asio make bug on the screen of setup...
Thanks
any suggestions???
Te same problem, very hard to pull buttons and tidy up it,
Is it possible that we can move buttons as we like with unlock mode but when we create new buttons or fader appears in the low of the window... When we're in the sub patch The place of fader and buttons definite height of input order...
I've some crash of usine when i'am load vst at same it's playing...
Some time the asio make bug on the screen of setup...
Thanks
any suggestions???
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ErotiCore SteNch
- Member
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i thought i would post this idea/suggestion in this topic instead of making a new topic,as its related
maybe this could be solved with some sort of snap-to-grid system??
maybe this could be solved with some sort of snap-to-grid system??
I found this thread browsing the web because I'm having the same problem with USINE STAGE 5.80, items just don't stay in place in IB mode. I know its been 3 years from the last post but I wonder if it is an effective way to LOCK item position in IB or if it is just a bug. It is very annoying since I spend too much time arraging items for complex patches in IB. Thanks.
have you check that the IB layout has not the re-organize = automatic...?
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