a new clip online
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23fx23
- Member
- Posts: 2548
hi iococoi here the pipe was some Photoshop references, then 3dsMax->After effects->Flame
but they slowly move to nuke too for compositing, with dedicaced hardware that may replace flame for some stuff in future.
we wanted to use Vue d'esprit or Zbrush, but not enough time, so was some other lower cheating methods
but they slowly move to nuke too for compositing, with dedicaced hardware that may replace flame for some stuff in future.
we wanted to use Vue d'esprit or Zbrush, but not enough time, so was some other lower cheating methods
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Floego
- Member
- Posts: 319
- Location: Venezuela
I liked the final jump scene, superb! 
- nay-seven
- Site Admin
- Posts: 5684
- Location: rennes France
- Contact:
good work, 23fx !
don't really like/feel the story but justice is not my favorite band anyway:D
don't really like/feel the story but justice is not my favorite band anyway:D
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23fx23
- Member
- Posts: 2548
thx caco
@ joffo, in CG i didn't use usine deeply yet, just once i used envellope folower to convert sounds to some smooth midi, get data and animate abstract 3D with those datas that get much better filtering that the one provided with the soft. i got tons of ideas, but
max don't provide nice protocols to comunicate with usine.
im actually slowly learning a modular particle system that would go really nicely with usine, i got a personnal short/clip idea linking the two, but sadly max don't handle OSC yet, and midi implementation is a bit of pain to use, but that's on the way, some friend slowly manage to make kinnekt very usable with max too, so there might be really nice thing to try out
with booth in futur...
@ joffo, in CG i didn't use usine deeply yet, just once i used envellope folower to convert sounds to some smooth midi, get data and animate abstract 3D with those datas that get much better filtering that the one provided with the soft. i got tons of ideas, but
max don't provide nice protocols to comunicate with usine.
im actually slowly learning a modular particle system that would go really nicely with usine, i got a personnal short/clip idea linking the two, but sadly max don't handle OSC yet, and midi implementation is a bit of pain to use, but that's on the way, some friend slowly manage to make kinnekt very usable with max too, so there might be really nice thing to try out
with booth in futur...

