preset manager
How does preset manager exactly works?
I have a patch with few subpatches (tremoresque) i added preset manager to main tremoresque patch. and when i store some state of the patch into preset manager and then i recall it i got something different as i stored. do i need somehow propagate this into subpatches, eg, create preset manager in subpatch, and wire it from main patch ?
I have a patch with few subpatches (tremoresque) i added preset manager to main tremoresque patch. and when i store some state of the patch into preset manager and then i recall it i got something different as i stored. do i need somehow propagate this into subpatches, eg, create preset manager in subpatch, and wire it from main patch ?
One thing to check is that each object/sub-patch you want to recall have the option saved in preset ON
Hmm, that does'nt work as expected. I just uploaded new version of Tremoresque, but the preset manager is working still quirky - all necessary modules are configured with saved in preset option ON
i made a quick test of your add-on ( nice one, i love the design of sequencer when you decrease the steps) but can't see any parameter that are not saved...?
will try further if you confirm or precise more.
will try further if you confirm or precise more.
hmms, strange, i will try it with empty workspace
I am just discovering Usine, this is my first post.
I think the Usine environment is great.
I tried tremoresque and liked it a lot. However there is indeed a strange behaviour : the first line (kick) is always wrong when recalling a preset : it copies the parameters of line 2 instead. I am wondering, are there a lot of bugs like this in Usine?
I have tried to find the cause inside the patch, but I do not understand how the recalling of presets parameters work.
Can someone help?
I think it would be great to have tremoresque working as it should...
Thanks for you hard work !
I think the Usine environment is great.
I tried tremoresque and liked it a lot. However there is indeed a strange behaviour : the first line (kick) is always wrong when recalling a preset : it copies the parameters of line 2 instead. I am wondering, are there a lot of bugs like this in Usine?
I have tried to find the cause inside the patch, but I do not understand how the recalling of presets parameters work.
Can someone help?
I think it would be great to have tremoresque working as it should...
Thanks for you hard work !
Welcome Emiliano,
You have to know that Tremoresque is an add-on, add-ons are made by our users, not by Usine team
So maybe Drakh (who made this patch ) can answer you in the addon section of this forum
I will also take a look on my side
You have to know that Tremoresque is an add-on, add-ons are made by our users, not by Usine team
So maybe Drakh (who made this patch ) can answer you in the addon section of this forum
I will also take a look on my side
ok, i understand, this addon was made with an older Usine version, so some minor changes corrupt the patch, here one who will work
Download
Download
Thank you !
the modified patch now works ok, the probability parameters are great... and the presets are recalled without bugs.
I understand that the add-ons are made by users and are not officially part of Usine, so I guess I will have to test each one thoroughly before I decide to use it.
Many thanks for your work.
the modified patch now works ok, the probability parameters are great... and the presets are recalled without bugs.
I understand that the add-ons are made by users and are not officially part of Usine, so I guess I will have to test each one thoroughly before I decide to use it.
Many thanks for your work.
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