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Need help with a "Logical Gate"

I need help on a Patch
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lytz1
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Unread post by lytz1 » 03 Feb 2017, 22:57

So here is the thing:

- Random Values Generator outputs float values between 0 and 1.
I have it connected to a A>=B which goes into a fader that is controlling dry/wet.

I want the dry/wet fader
- full wet when random value is above 0.80
- dry when below 0.80.

But A>=B doesn't work because it stays full or off (1 or 0) until the next trigger arrives.
So I am a bit stuck now.

Quick solution somebody?

Thanks in advance,
tL.

gurulogic
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Unread post by gurulogic » 04 Feb 2017, 00:43

Hmm.. I can try to help but I am not sure I fully understand what you are trying to do. When I try with your method, it seems to behave as expected by the first part of your question and the wet fader is at 1 when the input is above 0.8 and at 0 when the input below 0.8, but this is not the desired behavior?

Blaakk
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Unread post by Blaakk » 04 Feb 2017, 01:00

Do you mean the fader only stays full for one step, even if the next step (change of value) is also over 0.8? It should indeed work if your b value is 0.8 and 'block' is turned off.

Is your fader's min and max set to 0 and 1? Have your tried repairing the ID's? Conflicting ID's from copy and paste actions can sometimes have undesirable effects.

lytz1
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Unread post by lytz1 » 04 Feb 2017, 12:57

Thanks guys! I checked all the steps again and followed Blaaks advice as well.
Now it works, I am just not sure which particular point made it work...

Thanks again,
tL.

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