Zynaptic type audio morphing
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blugaruda
- Member
- Posts: 24
Zynaptic type audio morphing
Hi All, I've just registered HH4 and I'm trying to get my head around it. I'd like to emulate the Zynaptic Morph https://www.zynaptiq.com/morph/ plugin. Has anyone here done this yet?
- senso
- Site Admin
- Posts: 4427
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hello,
It should be possible with FFT modules but the real question is the algorithm used by the VST. It's no so easy, probably few months of tweaking.
Take a look on the spectral examples in the tutorial, it will be a good starting point.
It should be possible with FFT modules but the real question is the algorithm used by the VST. It's no so easy, probably few months of tweaking.
Take a look on the spectral examples in the tutorial, it will be a good starting point.
Olivier Sens
www.brainmodular.com
www.brainmodular.com
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SylvainT
- Site Admin
- Posts: 494
Hello,
Zynaptic Morph looks like an interresting tool.
It could certainely be implemented with Usine modules, FFT probably as Senso said.
But I can ensure you that will be a very big deal. You'll need to understand deeply how it works, which algorithmes it uses. Then you'll need to implement those algorithmes in Usine and it will asked you a deep understanding of it patching capabilities. Simple FFT manipulations are easy, well explained in tutorials, but for complex manipulations you'll need to deal with cpu consumption and it's a hard trick. But not impossible.
All the best
Sylvain
Zynaptic Morph looks like an interresting tool.
It could certainely be implemented with Usine modules, FFT probably as Senso said.
But I can ensure you that will be a very big deal. You'll need to understand deeply how it works, which algorithmes it uses. Then you'll need to implement those algorithmes in Usine and it will asked you a deep understanding of it patching capabilities. Simple FFT manipulations are easy, well explained in tutorials, but for complex manipulations you'll need to deal with cpu consumption and it's a hard trick. But not impossible.
All the best
Sylvain
