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Zynaptic type audio morphing

I need help on a Patch
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blugaruda
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Zynaptic type audio morphing

Unread post by blugaruda » 25 Mar 2021, 16:38

Hi All, I've just registered HH4 and I'm trying to get my head around it. I'd like to emulate the Zynaptic Morph https://www.zynaptiq.com/morph/ plugin. Has anyone here done this yet?

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senso
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Unread post by senso » 26 Mar 2021, 07:20

hello,
It should be possible with FFT modules but the real question is the algorithm used by the VST. It's no so easy, probably few months of tweaking.
Take a look on the spectral examples in the tutorial, it will be a good starting point.

SylvainT
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Unread post by SylvainT » 26 Mar 2021, 10:51

Hello,

Zynaptic Morph looks like an interresting tool.
It could certainely be implemented with Usine modules, FFT probably as Senso said.
But I can ensure you that will be a very big deal. You'll need to understand deeply how it works, which algorithmes it uses. Then you'll need to implement those algorithmes in Usine and it will asked you a deep understanding of it patching capabilities. Simple FFT manipulations are easy, well explained in tutorials, but for complex manipulations you'll need to deal with cpu consumption and it's a hard trick. But not impossible.

All the best

Sylvain

blugaruda
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Unread post by blugaruda » 28 Mar 2021, 23:02

Thanks Sylvain. I'm probably trying to run before I can walk.. Maybe when I get to know HH4 better, I can have a stab at it.. :-)


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