Built-in script editor panel used to create or modify scripts in a 'Pascal' like language.
Note: To apply modifications you need to click on compile or compile and init. Note: See bellow.
This is the script editor where you type or edit the script. See scripting.
Gives the list of all Patch Usine Objects available. See usine-objects.
Gives the list of all global Usine Objects available. See usine-objects.
Compiles the current script without reset the inlets/outlets values.
Compiles the current script but also reset the inlets/outlets to their default values.
Saves the current workspace.
Saves the edited script.
Saves the edited script with a new name.
Opens a new script.
Show help about the script editor panel (this page).
version 6.0.240801
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